Last Z

Season Planner

Buildings

Greenhouses (5)

Levels here drive your Holy Water production rate.

Resources on hand

Frost Core
Icebloom

Claims remainingat current kill tier

Claim cycle

Current dayweek 1 · 30/day @ 1×
Season startoptional — auto-tracks the week

Highest creep killed

First kills award resources + glory. Glory sets your influence title, which adds resistance — and resistance unlocks higher creep levels.

Purchases

Wartime Investment+100 resist · +10% rate
Season Journey+100 resist · +10% rate
Season Journey Tech Driver+10% rate
Proliferationdoubles resource gain

Extra resources

Packs, events, gifts — anything arriving outside normal income. Set the day it lands and the planner will spend it from there.

Alliance Center

Alliance Center 2opens Shadow Spring 3 · Lv 15 creep
Alliance Center 3opens Shadow Spring 4 · Lv 25 creep

Switch these on if you already have them — otherwise they unlock automatically once your kill level reaches the requirement.

Support mastery

Production+3% rate per level
Refinement+3% resource gain per level
Resistance Boostper greenhouse level

Queue an upgrade

Building
Target level

Steps run in order. Each one starts from where the previous left off.

Shortest path to max creep level

Works out the whole season from your current base: how much to invest in production before pushing resistance, what to kill each day, and when each upgrade lands.

Kill priorityfastest overall

Updates on its own whenever you change anything in My Base.

Your current level is highlighted

Dimmed rows are locked by your current resistance

LvResistance reqGloryRec. power RewardMonster resist

Your current rank is highlighted

TitleRankInfluence reqResistance
Model reproduces MatchstickMan’s Last Z Season Planner v3.2 — resistance, influence, production rate and claim value all verified against the original sheet.
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